Friday, October 24, 2014

Spending time in the Big House

We return to the Alcatraz of Wappelville.

To get a little more texture on the adobe walls of the jailhouse (and hide the joint with the door/plug), we need to add some type of gesso or other material.  There are a number of these products available.

I chose to use some flex paste to do this.

You can see that it is applied unevenly to build up more texture in some places... especially near the exposed brick!  Scumble the brush along the surface.

This is the result we are looking for.

All four sections with their adobe texture!!

I thought the roof could use some texture as well, so I brought out the black lava.

In no time at all, instant texture, and the surface is still flat enough for minis to stand on with no problem.

A cocktail of metallic paints was mixed to do the prison cells.

I typically use craft paints such as these, since they are more liquid, and flow over absorbent surfaces such as wood far more easily!  I also learned that air brush paints (like Badger) also work very well.

This is another reason to paint prior to assembly.  Since I could drag the brush from one end of the piece to another, the wood grain was a snap! As you can see, I varied the colors as much as possible.

Using the big brush and those free flowing paints, I was able to get all the colors to wet blend with each other, making life a lot easier.

I used some of those same colors to paint the roof...

For the inside surfaces of the walls, I took that series of colors and mixed more of the off white with it.  Once again, I was scumbling the brush, which not only mixed the paint on the surface, but gave me some subtle differences in the wall colors.

I wanted the interior walls to have a dirtier, aged appearance.

And a little graffiti! 

I will do a little of that in all four cells, and add a few more finishing details to the interior!  Stay tuned.

A much smaller beast...

Well, this beast is a bit smaller than the Mechanicum beasts!  Barely the size of one of the feet, or the huge gun :-)

This is from Mierce Miniatures... one of many critters on the way!

I have some group shots with the Minotaurs coming up too!

Thursday, October 23, 2014

Jail House Rock!!

Ah, you could hear the strains of The Man in Black as I opened this package.  It's the latest creation of Lathan of Burn in Designs fame.

This is the newer, bigger jailhouse!

Here are your plates... you can see the outer walls, supports, doors, cells, and so on.

I did some dry fitting of the parts to see just where everything would need to go.  Obviously, I want to paint as much as I can prior to assembly!!!

More on the painting in the next post.

Remember how I said to save those extra bits?  Just like 40k kits, I save everything.  Never know when you need to make more charging platforms!

I am getting more of a feel for how I want to approach the painting...

The wooden roof supports sticking out of the adobe...

A very quick dry fitting of the exterior.  It's a very nice size, and the flat roof means lots of guys could climb up there if need be.

You will want to mess around with the cell pieces a bit, so that you memorize how they all go together once they are painted!

With just a few pieces of tape, I have the interior dry fitted.  Four cells... I suggest using the plus that is included if you are going to have all four in this configuration.

Lathan always tries to have options for you!

Time to attach the beds in the cells.

Glued in place, using a WWX mini for scale.

Remember those extra bits?  They come in real handy right about now :-)

Four cells, four bunks!

The next few posts will show how I prepped this for painting, and then the process of painting itself!

Stay tuned!

Why do I think rib eye steaks?

The ever watchful Eye of Balor makes sure that I am not tempted to turn this guy into tasty dinner!  Marinated steaks... yummy cows.

Once more from Mierce Miniatures, another Minotaur.

I have a beastman coming up, so you will get an idea of scale.

Wednesday, October 22, 2014

The Battle of Bloody Lane

Armed with a host of new Wild West theme buildings from Burn In Designs, (and the new charging stations) it was time for the Lawmen to once again solidify their complete control over the town of Wappelville.

The Outlaws saw an opportunity to take advantage of a fantastic shoe sale which was in its final day.  They would approach from the Wappelville train station, led by Jessie James.

They toured the 'weekday' gallows on the edge of town.  The main gallows was on the far side...

Rich brought the Wraith, a new mercenary figure which he just finished.

The Lawmen would try the mob of ten hand to hand Hired Hands again.  It was hoped that all the buildings would make it more likely that they would survive to get into those up close tussles!

Here we see the new buildings from Burn In Designs, as well as the guard tower, the boardwalks, and more!

There were even more civilians running around.  In addition to the Preacher, his wife and their dog, we added The Prospector and Miss Holly, purveyor or Holly's House of Hospitality.

This time, I wanted to make more efficient use of Gang Actions with the hired hands.  The idea was to start out as a mob of ten, and then break into two groups of five.  If you stay within 2 inches of each other, you can still take those group actions.

The Outlaws, being quite popular among the citizenry, have to deal with getting around the townsfolk rushing towards them.

The Lawmen prepare to disperse... one group towards the Primary Gallows, and the other towards the center.

Boss Pat Garrett took up a position on the mesa, so that he could survey the entire train platform.

The Wraith was able to use his interference to cause Doc Holliday's blaster pistols to misfire.  So, Doc had to start tossing around playing cards...

The Wraith was sacrificed to put more wounds on Doc, with the Iron Horse shooting at him from point blank range!  Could Doc survive, or would he need all of his nine lives?

Lawmen advance towards the objective under the Gallows.

Those hired hands continue to press the Outlaws, keeping them away from the main shopping district of Wappelville.  They decided to charge the Outlaws and take advantage of Close Work and the 2 inch combat halos!

For the first time in any of our games, light support vehicles came under constant assault by hired hands.  It would prove far more deadly than shooting at them!

Doc Holliday must have used up all of his nine lives, as he was dropped in place by an Outlaw hired hand who was determined to get to the General Store.

This did allow the Lawmen hired hands many opportunities to put a pistol or two to the head of an Outlaw.  The streets began to run red with blood.

The Preacher, so horrified at the violence which continued to plague the streets of Wappelville, decided to go in search of a more peaceful flock...

Bloody Lane.  The body count rises!  You could already hear the hammering of nails on pine boxes...

Carpathian will be very interested in the Wappelville Cemetery, I think.  Bodies fell in droves, especially when Jessie decided to come out of hiding and blast away.

Ultimately, the Lawmen would prevail, and the citizens of Wappelville would remain under the iron fist of the LAW!

It was nice to hash out the close combat rules, which now makes these basic lads far more viable.  That means even more bloodshed to come, so stay tuned!